Mattherobot


A Unique Smell
August 24, 2007, 10:34 pm
Filed under: Artists, Board games, Comics, Conventions, RPGs, Videogames

Today I had the opportunity to attend Fan Expo 2007 in Toronto. Those of you who have been with me for some time will remember my coverage of Games Day 2006. Unfortunately, I did not have my camera with me this time, and thus you will be subjected to my descriptions alone, forced to glean what meaning you can.

The Fan Expo comprises a number of different “conventions” squeezed into one massive room. I veered away from the Anime, Horror, and Games areas — the first two due to my lack of interest. While I enjoy the latter in the presence of friends, my home, and the occasional arcade, I have learned my lesson from the single Super Smash Brothers tournament I have ever entered in. These people occupy a different world than I, when it comes to the game medium. Where I see a man, a corridor, they see the code itself, flowing through space.

So yes, I mostly stayed around the Sci-fi and Comics end of things. With not a lot of money to spend I tried to avoid any major purchases, avoiding the temptations of the wares being offered to me. I was looking forward to meeting Adam West, not even for a signing — simply to ask why Batman no longer danced, as he once had. However, upon arrival I mistakenly believed he would not appear until Saturday, and my spirits died there, so that when I did see him, the sight of the line and my fatigue overcame me, and I passed on by.

Still, I did get to meet Ramon Perez and Kent Burles, two artists whom I am aware of due to their work for Palladium Books. I have always been fond of Perez’ work — it has a comic book feel, yet he has an uncanny ability to make his style fit the setting, be it superheroes or futuristic Wild West North America. If this man draws a wizard batting robot soldiers while his pyrokinetic friend fends them off with mind-flames, you believe that it’s happening.

I will be honest, Burles’ work has not been a favourite of mine in the past. However, looking at his art now, I think I misjudged him. His style is indeed very different from much of the other art you see commonly, but it stands out and particularly suits certain settings. Anything fantasy or organic looking by him is really great. I actually got to talk to him for a while about his art and Palladium’s financial problems and I felt bad about expressing so much dislike about his art on the net. He’s a really nice guy and looking back through my books I’m coming around to his style more and more. I guess I get a bit carried away with the anonymity the Internet affords sometimes, which is why I was glad to meet him in person.

Continuing with the theme, I was able to find a copy of Palladium’s original “Rifts”, Second Printing (1990) in nearly perfect condition, for a mere $12. Since every copy of the old book I’ve seen since I started playing the game has been torn to hell, this was pretty awesome.

Never having been to such a large con before, Fan Expo was indeed an interesting experience. I would have liked to spend more time (and money, if I had it) looking around, but such are things. Got to meet artists, preview some upcoming board games (Tannhauser and Starcraft!) and see a lot of costumes, ranging from the impressive (Stormtrooper Legion) to the bizarre and disturbing. Fan Expo runs until Sunday, and it caters to nearly ever variety of nerd imaginable. The Penny Arcade Expo is on this weekend as well (but it’s in Seattle), and yes, it is true that Hayden Christensen cancelled, but…wait, that last one should be an incentive to go, if anything.



Continuing with the trend: Wiiiiiiiiiiiii!
November 22, 2006, 1:12 am
Filed under: Videogames, Wii

In others news, after something of a fiasco on eBay (hey, it’s my first time) I’ve got a Wii in the mail to me. Awesome! Now I just need a TV…then I’ll be set. Looking forward to it, but it’s probably good that I don’t get it before the break, since it might distract me from the inevitable end of semester deluge of work.



Sony’s Message
October 25, 2006, 1:32 am
Filed under: Rants, Sony, Videogames

A big “fuck you” to gamers everywhere today as popular Hong Kong import site Lik Sang was forced to close its doors due to constant lawsuits from Sony. I know a lot of companies probably aren’t happy about the whole concept of importing, but besides the multi-party lawsuits in 2002 about modchips, there hasn’t been any legal action against them lately. Besides, that is, from Sony.

Why did Sony unleash its Litigation Cannon? Apparently, Lik Sang had sold imported PSPs to the UK before they were released in that foggy region, which Sony did not cotton to, not one bit. Lik Sang kept shipping the PSPs, since Hong Kong laws state that once an item appears in a market anywhere worldwide, it can be traded freely.

Well, as of October 24, 2006, Lik Sang is out of business. It makes me wonder if Sony has some kind of department that specializes in this kind of activity, as I believe that unintentional generation of fury in such mass levels is impossible. One need simply look into the discussion anywhere this story is posted. Lik Sang was not just another importer. People are furious, and the froth has already reached rabies levels.

It just makes me wonder, really. Why are they doing things like this? They must have a plan — I have no doubt that this latest development is but a node on some epic flowchart, just after promoting giant enemy crabs. Of course, there is the alternative. Sony is either the most brilliant company this world has ever known, or they’ve gone absolutely batshit crazy. Either way, I can’t wait to see what the Department of Assfuckings comes up with next.



OMGBBQ GRAFFIN WTF
July 9, 2006, 12:39 am
Filed under: Music, Videogames

Holy crap — Greg Graffin is releasing a new album and I hadn’t heard about it until today. Adding considering shame to that already shameful fact is that I only heard about it on “the MySpace.” Wow. Needless to say, I’ll be buying it. Sadly, I’ve never been able to find a copy of American Lesion, Greg’s first solo album, which is pretty awesome. He’s the singer for Bad Religion, but these solo folk albums are so fantastic I can’t believe that this isn’t his primary musical career. I love BR as well, and it’s cool that he can do both.

In totally unrelated news, GameFAQs is having a “Best. Series. Ever.” contest. How it works is you decide who people are going to vote for in a series of match-ups, ultimately trying to predict what will be the best series ever. So far, I’m seven for seven. Only 31.49% of people guessing Castlevania would win over Halo, so I’m already doing well. We’ll see if that keeps up. I really don’t know why I’m so excited though — I can’t win anything, since I’m not a US resident. Oh well, thrill of the chase and all that.



Street Fighter 2: 2 Extreme
June 6, 2006, 2:22 am
Filed under: Movies, Projects, Videogames

    Summer is upon us once more, bringing promises of temperatures so warm that I can finally complain about the heat. Hurrah! Additionally, this season traditionally heralds the time when I and several of my friends set several unrealistic goals for ourselves. One year, we attempted to create a series of audio shorts featuring the rap artist Lil' Jon. Interest shortly vanished, and newer fads appeared. Some of these projects do see the light of day; a recent can be found here, and will hopefully be updated on a regular basis. Other ideas are bounced around like so many superballs, richocheting off the walls of our minds until they hit someone and they throw the ball away.

    However, that is not always the case. Sometimes those balls are not thrown away, but gathered and formed into a disturbing pastiche fuelled by late night gaming sessions and too much caffeine. The prime example of this phenomenon would be the Street Fighter Sequel project.

    If you have seen Street Fighter: The Movie, then you fall into one of two camps. There are those in the majority who look at the movie and decry its many faults — from its poor translation of the popular video game to its low grade acting and subpar plot. The other group is more optimistic — insane, some might say. They appreciate the film for its subtle jokes, delightful absurdity, and stealth boats. I fall into that latter category. Perhaps it's just that one of my friends and I used to rent the movie repeatedly as children, but it has always been an odd favourite of mine.

    And so, it has come to pass that a sequel shall be made, by us. Unfortunately, Raul Julia is not involved in the project as he is deceased. The original movie was his last film, and this one shall also be dedicated to his memory. Fortunately, Jean-Claude Van Damme will not be involved either. In fact, I suspect that very few — if any — of the original cast will be joining us, unless they are down on their luck and willing to work for a pittance, or possibly two pittances.

    It is for this reason that I am in the position of having to pen the script for this film. Suggestions would be appreciated, especially if they are lyrics for a musical scene. Trailer to come? We shall see. End transmission.



Battle With Flaming Swords (A Discussion of Social Shame)
May 23, 2006, 7:57 am
Filed under: RPGs, Rants, Videogames, Wargaming

    Swords, when coated in alcohol, ignite beatifully. Just thought I'd let you know. If you're ever sitting around with some friends, swords, and rubbing alcohol, you know what to do.

    In other news, I am heading down to Games Day Canada this weekend — an event where Games Workshop fan(atic)s converge to play wargames, gawk over new models, and generally have fun. However, this fun all too often amounts to staff working people into a frenzy, shouting Ork battle cries at the top of their lungs. When one person does this, it's irritating. When a convention hall full does it, it's worse. Far worse. Hopefully my ears will be spared their assault this time.

    I haven't been to Games Day in several years, since before I went into something of a shame towards certain aspects of myself. I find that mostly, that shame has dissipated. However, I still find myself embarrassed when I walk into a hobby store and find stereotypical nerds arguing over the finer points of warp drive physics. Games Day is especially bad for this — the large majority of people there are grown men, followed closely by preteen boys. Do I want to be identified with either one of those groups? Obviously not, yet they seem to make up the target demographic of several of my choice hobbies. What is my generation doing?

    Perhaps this is just my fault. Really, I only have two choices: give up my uncommon hobbies, or accept them. This is a problem I've faced for years: when will I give up my seemingly childish pastimes? Painting models, playing videogames, and playing RPGs are a lot of fun for me. I do have other pursuits, such as music and writing. Yet much of my time is spent in activities that I have been telling myself I will have to stop at some point. When will that point be? I look at grown men who roleplay or wargame and tell myself I never want to become them. Yet surely, I'm only seeing the exaggerations? The "comic book guy" is only an extreme, isn't it?

    I hope so. I believe there may be a time for me to give up many of my leisure activities, or at least cut down slightly. Perhaps it is quite possible for an adult to enjoy many of the same things as I, and not become a walking stereotype in the process. Again, I hope so.

    I think what brought this on is that a friend of mine is currently selling off a lot of his things, and I see it as his first step towards leaving those things behind forever. It probably isn't the worst thing in the world, and he wasn't totally into everything in the first place, but it's there. Maybe it really would be for the better. I probably could be doing more productive things with my time, but I don't know.

    Another thing that spurred this on was the new generation of game consoles that is approaching (here already in the case of the 360). My friend and I looked at all of the reports and asked ourselves if we were going to buy one of them. Were we really going to keep selling off things every five years, buying new systems? When would it end? To that, I really don't know. It may be the case that I buy Nintendo's new console, the Wii. It just looks fun.

    Maybe that is really the answer I'm looking for. Focusing so much on social expectations and perceptions is ruining me. Why should I give anything up, or stop doing things I like, simply because society tells me to? I will do these things as long as they are fun for me. That is why we do certain things, because we enjoy them.

    I still want and have a balanced life — everything in moderation — but I'll be damned if I stop doing things I like for the sake of keeping up appearances.